fix: suppress key-repeat events in pynput hotkey listener
Holding the hotkey caused dozens of on_press callbacks due to OS key-repeat. Added a _pressed guard flag so only the first press and actual release fire. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -36,6 +36,7 @@ class PynputHotkeyListener:
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self.on_press: AsyncCallback | None = None
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self.on_release: AsyncCallback | None = None
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self._loop: asyncio.AbstractEventLoop | None = None
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self._pressed = False
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async def _handle_key_event(self, key_down: bool) -> None:
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"""Ruft den passenden Callback auf."""
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@@ -54,12 +55,14 @@ class PynputHotkeyListener:
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)
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def _on_press(self, key) -> None:
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if key == self._target_key:
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if key == self._target_key and not self._pressed:
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self._pressed = True
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logger.debug("%s gedrückt", self.key_name)
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self._schedule_callback(key_down=True)
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def _on_release(self, key) -> None:
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if key == self._target_key:
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if key == self._target_key and self._pressed:
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self._pressed = False
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logger.debug("%s losgelassen", self.key_name)
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self._schedule_callback(key_down=False)
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